Update! QoL, auto-fire improvements, relic fixes


Hey all,

Here are the changes:

  • Ascension Reactor is now generated at item level 90.
  • Reliquary Diode item now sets relic level to your current spaceship level.
  • Auto-fire is now toggled by holding [Control] + pressing an ability key.
  • Auto-fire status is now saved between missions and game sessions.
  • UI now indicates which abilities are on auto-fire.
  • Added information about auto-fire to the manual.
  • XP is now distributed faster (A.K.A. XP bar now fills faster).
  • Gaining over 10 million XP in a mission will no longer cause lag + it is distributed instantly.
  • 3 inventory pages are now the new default.
  • Node + Strike attack visual effect has been toned down.
  • Fixed: Pause menu 'controller cursor' was not usable.
  • Fixed: Broken Infinity UI shows "NaN".
  • Fixed: Setting instance severity via Infinity Instances increases altered part chances globally.
  • Fixed: Entering New Game+ via Time Rift mission does not reset instance severity.
  • Fixed: Mission overview shows incorrect difficulty rewards when viewing a story mission.
  • Fixed: Alloy container ether/armor on kill boost was not updated when the container was removed.

I have also added a bunch of new character avatar optimization options!

See the new possible avatars above - there are many more combinations, of course.

(Avatar can be changed at any time via settings, no need to start a new game!)

It's a small thing, but I wanted to add something new for long-time buyers.

Anyway, thank you very much for everything and...

Until next time!

Files

Sector Six 1.8.0.zip 147 MB
Jan 18, 2023

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